QUICK PLAY

Trick your friends into thinking you are using black magic. Your partner turns round, your friends select an item, your partner looks back. After you have pointed to a few objects in the room, your guesser always guesses right. How on earth? He's a mind reader surely?!

YOU WILL NEED

- a partner in crime
- some random objects
- a sense of humour and curiosity

PLAYERS: 4 or more


AGES: 12 upwards. Great for any ages.

Have some fun, mess with minds, leave your friends bewildered and amazed!
This game should drive everyone in the room crazy trying to crack the code.

GET SET

The guesser and the giver work together in this game. To play “Black Magic” you have one person, the “guesser”, close their eyes or face away from the group. Then, another person, the “giver”, silently points an object out to everyone else in the room. This object is now an “it” that the guesser has to guess.

PARTY!

Have the guesser turn around. The giver points to many objects in the room asking if the object is “it.” The secret is, none of the objects are “it” until after the giver points to something black (a person’s shirt, watch, phone, anything black). The object immediately after is the “it” in question.

This should drive everyone in the room crazy trying to crack the code!

TIPS

For example...

Giver: "Is it this Cheerios box?"
Guesser: "no"
Giver: "Is it my (black) boots?"
Guesser: "no"
Giver: "Is it this soda can?"
Guesser: "yes"